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 commonsense rule


AUTO-DISCERN: Autonomous Driving Using Common Sense Reasoning

arXiv.org Artificial Intelligence

Driving an automobile involves the tasks of observing surroundings, then making a driving decision based on these observations (steer, brake, coast, etc.). In autonomous driving, all these tasks have to be automated. Autonomous driving technology thus far has relied primarily on machine learning techniques. We argue that appropriate technology should be used for the appropriate task. That is, while machine learning technology is good for observing and automatically understanding the surroundings of an automobile, driving decisions are better automated via commonsense reasoning rather than machine learning. In this paper, we discuss (i) how commonsense reasoning can be automated using answer set programming (ASP) and the goal-directed s(CASP) ASP system, and (ii) develop the AUTO-DISCERN system using this technology for automating decision-making in driving. The goal of our research, described in this paper, is to develop an autonomous driving system that works by simulating the mind of a human driver. Since driving decisions are based on human-style reasoning, they are explainable, their ethics can be ensured, and they will always be correct, provided the system modeling and system inputs are correct.


The Strong Story Hypothesis and the Directed Perception Hypothesis

AAAI Conferences

I ask why humans are smarter than other primates, and I hypothesize that an important part of the answer lies in what I call the Strong Story Hypothesis, which holds that story telling and understanding have a central role in human intelligence. Next, I introduce another hypothesis, the Driven Perception Hypothesis, which holds that we derive much of our commonsense, including the commonsense required in story understanding, by deploying our perceptual apparatus on real and imagined events. Then, after discussing methodology, I describe the representations and methods embodied in the Genesis system, a story-understanding system that analyzes stories ranging from precis of Shakespeare's plots to descriptions of conflicts in cyberspace. The Genesis system works with short story summaries, provided in English, together with low-level commonsense rules and higher-level reflection patterns, likewise expressed in English. Using only a small collection of commonsense rules and reflection patterns, Genesis demonstrates several story-understanding capabilities, such as determining that both Macbeth and the 2007 Russia-Estonia Cyberwar involve revenge, even though neither the word revenge nor any of its synonyms are mentioned. Finally, I describe Rao's Visio-Spatial Reasoning System, a system that recognizes activities such as approaching, jumping, and giving, and answers commonsense questions posed by Genesis.


Commonsense Knowledge Extraction Using Concepts Properties

AAAI Conferences

This paper presents a semantically grounded method for extracting commonsense knowledge. First, commonsense rules are identified, e.g., one cannot see imaginary objects. Second, those rules are combined with a basic semantic representation in order to infer commonsense knowledge facts, e.g. one cannot see a flying carpet. Further combinations of semantic relations with inferred commonsense facts are proposed and analyzed. Results show that this novel method is able to extract thousands of commonsense facts with little human interaction and high accuracy.